March 15, 2005
Quake 3... Raytraced

Quake3 Raytraced is a project to, well, re-write the graphics renderer from Quake3 to use a raytracing engine.

The game engine was written from scratch and supports player and bot movement including shooting and jumping, collision detection, and many sepcial effects like jump-pads and teleporters.

As you can see on the screenshots page some things aren't as detailed as in the original version, however the raytracing allows some very cool effects!



Posted by Arcterex at March 15, 2005 12:00 AM