A really nice article called A Gamers' Manifesto. A good read for sure, calling the gaming industry on their BS, and pointing out a lot of the areas lacking in their presentation and advertising.
It's 2005! Give me environments that realistically react to what I do! Yes, it matters."And a better quote:
Instant-Failure Stealth Levels. Ack. This brings back horrible memories of a Goldeneye level where if you tripped an alarm, an infinite number of bad guys poured forth. We knew a man who failed that level 37 times, then got the Infinite Health cheat for it and came back. He intentionally tripped the alarm, the guards rushed out. Laughing maniacally, he proceeded to shoot those fuckers for four hours, killing 1,183 of them - 682 with groin shots - before his thumbs cramped up. Your game should not create this kind of bitterness.