Great article on Visual Studio 2010 from Ars, relating it to a text adventure game.
Play starts with the spell game. The game has three difficulty modes. In the two easiest modes Visual Studio questers must cast spells to appease a malevolent gatekeeper known only as "the compiler," combining the text adventuring of Zork with the wizardy and magic of Loom. If the player's spell contains even a single faulty incantation, the compiler will respond with a torrent of abuse and spells of its own; the player must piece together clues contained within compiler's response to determine how they went wrong.