Mark Shuttleworth says Introducing the HUD. Say hello to the future of the menu..
Say hello to the Head-Up Display, or HUD, which will ultimately replace menus in Unity applications. Here’s what we hope you’ll see in 12.04 when you invoke the HUD from any standard Ubuntu app that supports the global menu…
Basically this looks like a combination of the current Unity “dash” menu and the quicksilver/launchbar/alfred program launcher/utility that Mac users will be familiar with. It allows you to not only launch and search for apps from the dash HUD, but also run menu commands.
There are other teams interested in a similar problem space. Perhaps the best-known new alternative to the traditional menu is Microsoft’s Ribbon. Introduced first as part of a series of changes called Fluent UX in Office, the ribbon is now making its way to a wider set of Windows components and applications. It looks like this: […] You can read about the ribbon from a supporter (like any UX change, it has its supporters and detractors ) and if you’ve used it yourself, you will have your own opinion about it. The ribbon is highly visual, making options and commands very visible. It is however also a hog of space (I’m told it can be minimised). Our goal in much of the Unity design has been to return screen real estate to the content with which the user is working; the HUD meets that goal by appearing only when invoked.
I’m not sure I agree with Mark about the MS ribbon interface, the fact he doesn’t know if it can or can’t be minimized is either commendable (going forward and ignoring the competition) or silly (having no clue what’s going on in the same problem space), but the goals are commendable. I see a few issues that will have to be addressed though:
Those all said it is early days and I anticipate that most of these issues are anticipated and dealt with, and the “every app works like VIM” that they mention would be quite frankly, heavenly for about 80% of the time :)